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CraftItem rework and Lua interface
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parent
1c19f959db
commit
d6b30dd3a5
21 changed files with 2162 additions and 1250 deletions
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@ -29,6 +29,7 @@ class ServerEnvironment;
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class ServerActiveObject;
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typedef struct lua_State lua_State;
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struct LuaEntityProperties;
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struct PointedThing;
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//class IGameDef;
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void scriptapi_export(lua_State *L, Server *server);
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@ -60,6 +61,18 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp);
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void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player);
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bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player);
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/* craftitem */
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void scriptapi_add_craftitem(lua_State *L, const char *name);
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bool scriptapi_craftitem_on_drop(lua_State *L, const char *name,
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ServerActiveObject *dropper, v3f pos,
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bool &callback_exists);
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bool scriptapi_craftitem_on_place_on_ground(lua_State *L, const char *name,
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ServerActiveObject *placer, v3f pos,
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bool &callback_exists);
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bool scriptapi_craftitem_on_use(lua_State *L, const char *name,
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ServerActiveObject *user, const PointedThing& pointed,
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bool &callback_exists);
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/* luaentity */
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// Returns true if succesfully added into Lua; false otherwise.
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bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
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