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Add overridable function for handling dropped items from nodes

This commit is contained in:
Perttu Ahola 2012-09-02 19:38:44 +03:00
parent b6c12d2aa3
commit d53a6cd851
2 changed files with 19 additions and 8 deletions

View file

@ -891,6 +891,12 @@ minetest.get_craft_recipe(output) -> input
^ input.items = for example { stack 1, stack 2, stack 3, stack 4,
stack 5, stack 6, stack 7, stack 8, stack 9 }
^ input.items = nil if no recipe found
minetest.handle_node_drops(pos, drops, digger)
^ drops: list of itemstrings
^ Handles drops from nodes after digging: Default action is to put them into
digger's inventory
^ Can be overridden to get different functionality (eg. dropping items on
ground)
Rollbacks:
minetest.rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds