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Use C++11 mutexes only (remove compat code) (#5922)
* Fix event LINT & remove default constructor/destructors * remove compat code & modernize autolock header
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36 changed files with 59 additions and 363 deletions
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@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef MESH_GENERATOR_THREAD_HEADER
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#define MESH_GENERATOR_THREAD_HEADER
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#include <mutex>
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#include "mapblock_mesh.h"
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#include "threading/mutex_auto_lock.h"
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#include "util/thread.h"
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@ -83,7 +84,7 @@ private:
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std::vector<QueuedMeshUpdate *> m_queue;
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std::set<v3s16> m_urgents;
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std::map<v3s16, CachedMapBlockData *> m_cache;
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Mutex m_mutex;
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std::mutex m_mutex;
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// TODO: Add callback to update these when g_settings changes
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bool m_cache_enable_shaders;
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