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Use C++11 mutexes only (remove compat code) (#5922)

* Fix event LINT & remove default constructor/destructors
* remove compat code & modernize autolock header
This commit is contained in:
Loïc Blot 2017-06-06 16:29:28 +02:00 committed by GitHub
parent 8bdde45895
commit d4c0f91275
36 changed files with 59 additions and 363 deletions

View file

@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef MESH_GENERATOR_THREAD_HEADER
#define MESH_GENERATOR_THREAD_HEADER
#include <mutex>
#include "mapblock_mesh.h"
#include "threading/mutex_auto_lock.h"
#include "util/thread.h"
@ -83,7 +84,7 @@ private:
std::vector<QueuedMeshUpdate *> m_queue;
std::set<v3s16> m_urgents;
std::map<v3s16, CachedMapBlockData *> m_cache;
Mutex m_mutex;
std::mutex m_mutex;
// TODO: Add callback to update these when g_settings changes
bool m_cache_enable_shaders;