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@ -10111,6 +10111,13 @@ Used by `core.register_node`.
climbable = false, -- If true, can be climbed on like a ladder
climb_factor = 1.0,
-- The speed at which a climbable node can be climbed up and down
-- is multiplied by this number. Must not be negative. No effect if
-- node isn't climbable.
-- Note: The base climbing speed is controlled by the setting
-- `movement_speed_climb` multiplied by the physics override `speed_climb`.
move_resistance = 0,
-- Slows down movement of players through this node (max. 7).
-- If this is nil, it will be equal to liquid_viscosity.