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Enable dynamic_add_media to take the file data instead of a path

This commit is contained in:
sfan5 2024-01-23 21:15:09 +01:00
parent c90ebad46b
commit d4b107e2e8
8 changed files with 167 additions and 67 deletions

View file

@ -381,6 +381,13 @@ Server::~Server()
if (m_mod_storage_database)
m_mod_storage_database->endSave();
// Clean up files
for (auto &it : m_media) {
if (it.second.delete_at_shutdown) {
fs::DeleteSingleFileOrEmptyDirectory(it.second.path);
}
}
// Delete things in the reverse order of creation
delete m_emerge;
delete m_env;
@ -3568,22 +3575,65 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
SendDeleteParticleSpawner(peer_id, id);
}
bool Server::dynamicAddMedia(std::string filename, std::string filepath,
const u32 token, const std::string &to_player, bool ephemeral)
namespace {
std::string writeToTempFile(std::string_view content)
{
auto filepath = fs::CreateTempFile();
if (filepath.empty())
return "";
std::ofstream os(filepath, std::ios::binary);
if (!os.good())
return "";
os << content;
os.close();
if (os.fail()) {
fs::DeleteSingleFileOrEmptyDirectory(filepath);
return "";
}
return filepath;
}
}
bool Server::dynamicAddMedia(const DynamicMediaArgs &a)
{
if (filename.empty())
filename = fs::GetFilenameFromPath(filepath.c_str());
std::string filename = a.filename;
std::string filepath;
// Deal with file -or- data, as provided
// (Note: caller must ensure validity, so sanity_check is okay)
if (a.filepath) {
sanity_check(!a.data);
filepath = *a.filepath;
if (filename.empty())
filename = fs::GetFilenameFromPath(filepath.c_str());
} else {
sanity_check(a.data);
sanity_check(!filename.empty());
// Write the file to disk. addMediaFile() will read it right back but this
// is the best way without turning the media loading code into spaghetti.
filepath = writeToTempFile(*a.data);
if (filepath.empty()) {
errorstream << "Server: failed writing media file \""
<< filename << "\" to disk" << std::endl;
return false;
}
verbosestream << "Server: \"" << filename << "\" temporarily written to "
<< filepath << std::endl;
}
// Do some checks
auto it = m_media.find(filename);
if (it != m_media.end()) {
// Allow the same path to be "added" again in certain conditions
if (ephemeral || it->second.path != filepath) {
if (a.ephemeral || it->second.path != filepath) {
errorstream << "Server::dynamicAddMedia(): file \"" << filename
<< "\" already exists in media cache" << std::endl;
return false;
}
}
if (!m_env && (!to_player.empty() || ephemeral)) {
if (!m_env && (!a.to_player.empty() || a.ephemeral)) {
errorstream << "Server::dynamicAddMedia(): "
"adding ephemeral or player-specific media at startup is nonsense"
<< std::endl;
@ -3595,35 +3645,37 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
bool ok = addMediaFile(filename, filepath, &filedata, &raw_hash);
if (!ok)
return false;
assert(!filedata.empty());
if (ephemeral) {
// Create a copy of the file and swap out the path, this removes the
// requirement that mods keep the file accessible at the original path.
filepath = fs::CreateTempFile();
bool ok = ([&] () -> bool {
if (filepath.empty())
const auto &media_it = m_media.find(filename);
assert(media_it != m_media.end());
if (a.ephemeral) {
if (!a.data) {
// Create a copy of the file and swap out the path, this removes the
// requirement that mods keep the file accessible at the original path.
filepath = writeToTempFile(filedata);
if (filepath.empty()) {
errorstream << "Server: failed creating a copy of media file \""
<< filename << "\"" << std::endl;
m_media.erase(filename);
return false;
std::ofstream os(filepath.c_str(), std::ios::binary);
if (!os.good())
return false;
os << filedata;
os.close();
return !os.fail();
})();
if (!ok) {
errorstream << "Server: failed to create a copy of media file "
<< "\"" << filename << "\"" << std::endl;
m_media.erase(filename);
return false;
}
verbosestream << "Server: \"" << filename << "\" temporarily copied to "
<< filepath << std::endl;
media_it->second.path = filepath;
}
verbosestream << "Server: \"" << filename << "\" temporarily copied to "
<< filepath << std::endl;
m_media[filename].path = filepath;
m_media[filename].no_announce = true;
// stepPendingDynMediaCallbacks will clean this up later.
} else if (!to_player.empty()) {
m_media[filename].no_announce = true;
media_it->second.no_announce = true;
// stepPendingDynMediaCallbacks will clean the file up later
} else if (a.data) {
// data is in a temporary file but not ephemeral, so the cleanup point
// is different.
media_it->second.delete_at_shutdown = true;
}
if (!a.to_player.empty()) {
// only sent to one player (who must be online), so shouldn't announce.
media_it->second.no_announce = true;
}
std::unordered_set<session_t> delivered, waiting;
@ -3631,18 +3683,18 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
// Push file to existing clients
if (m_env) {
NetworkPacket pkt(TOCLIENT_MEDIA_PUSH, 0);
pkt << raw_hash << filename << static_cast<bool>(ephemeral);
pkt << raw_hash << filename << static_cast<bool>(a.ephemeral);
NetworkPacket legacy_pkt = pkt;
// Newer clients get asked to fetch the file (asynchronous)
pkt << token;
pkt << a.token;
// Older clients have an awful hack that just throws the data at them
legacy_pkt.putLongString(filedata);
ClientInterface::AutoLock clientlock(m_clients);
for (auto &pair : m_clients.getClientList()) {
if (pair.second->getState() == CS_DefinitionsSent && !ephemeral) {
if (pair.second->getState() == CS_DefinitionsSent && !a.ephemeral) {
/*
If a client is in the DefinitionsSent state it is too late to
transfer the file via sendMediaAnnouncement() but at the same
@ -3663,7 +3715,7 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
continue;
const session_t peer_id = pair.second->peer_id;
if (!to_player.empty() && getPlayerName(peer_id) != to_player)
if (!a.to_player.empty() && getPlayerName(peer_id) != a.to_player)
continue;
if (proto_ver < 40) {
@ -3686,15 +3738,15 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
// Run callback for players that already had the file delivered (legacy-only)
for (session_t peer_id : delivered) {
if (auto player = m_env->getPlayer(peer_id))
getScriptIface()->on_dynamic_media_added(token, player->getName());
getScriptIface()->on_dynamic_media_added(a.token, player->getName());
}
// Save all others in our pending state
auto &state = m_pending_dyn_media[token];
auto &state = m_pending_dyn_media[a.token];
state.waiting_players = std::move(waiting);
// regardless of success throw away the callback after a while
state.expiry_timer = 60.0f;
if (ephemeral)
if (a.ephemeral)
state.filename = filename;
return true;