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https://github.com/luanti-org/luanti.git
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Add minetest.register_lbm() to run code on block load only
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parent
88fbe7ca1e
commit
d494733839
12 changed files with 493 additions and 25 deletions
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@ -83,6 +83,7 @@ public:
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protected:
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friend class LuaABM;
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friend class LuaLBM;
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friend class InvRef;
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friend class ObjectRef;
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friend class NodeMetaRef;
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@ -86,13 +86,12 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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setEnv(env);
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/*
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Add ActiveBlockModifiers to environment
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Add {Loading,Active}BlockModifiers to environment
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*/
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// Get core.registered_abms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_abms");
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luaL_checktype(L, -1, LUA_TTABLE);
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int registered_abms = lua_gettop(L);
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if(lua_istable(L, registered_abms)){
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@ -154,6 +153,58 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else {
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lua_pop(L, 1);
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throw LuaError("core.registered_abms was not a lua table, as expected.");
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}
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lua_pop(L, 1);
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// Get core.registered_lbms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_lbms");
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int registered_lbms = lua_gettop(L);
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if (!lua_istable(L, registered_lbms)) {
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lua_pop(L, 1);
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throw LuaError("core.registered_lbms was not a lua table, as expected.");
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}
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lua_pushnil(L);
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while (lua_next(L, registered_lbms)) {
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// key at index -2 and value at index -1
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int id = lua_tonumber(L, -2);
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int current_lbm = lua_gettop(L);
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std::set<std::string> trigger_contents;
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lua_getfield(L, current_lbm, "nodenames");
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if (lua_istable(L, -1)) {
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int table = lua_gettop(L);
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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trigger_contents.insert(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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trigger_contents.insert(lua_tostring(L, -1));
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}
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lua_pop(L, 1);
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std::string name;
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getstringfield(L, current_lbm, "name", name);
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bool run_at_every_load = getboolfield_default(L, current_lbm,
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"run_at_every_load", false);
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LuaLBM *lbm = new LuaLBM(L, id, trigger_contents, name,
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run_at_every_load);
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env->addLoadingBlockModifierDef(lbm);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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}
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@ -90,6 +90,46 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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lua_pop(L, 1); // Pop error handler
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}
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void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n)
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{
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GameScripting *scriptIface = env->getScriptIface();
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scriptIface->realityCheck();
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lua_State *L = scriptIface->getStack();
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sanity_check(lua_checkstack(L, 20));
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StackUnroller stack_unroller(L);
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_lbms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_lbms");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2); // Remove core
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// Get registered_lbms[m_id]
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lua_pushnumber(L, m_id);
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lua_gettable(L, -2);
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FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_lbms table");
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lua_remove(L, -2); // Remove registered_lbms
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scriptIface->setOriginFromTable(-1);
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// Call action
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "action");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_remove(L, -2); // Remove registered_lbms[m_id]
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push_v3s16(L, p);
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pushnode(L, n, env->getGameDef()->ndef());
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int result = lua_pcall(L, 2, 0, error_handler);
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if (result)
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scriptIface->scriptError(result, "LuaLBM::trigger");
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lua_pop(L, 1); // Pop error handler
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}
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void LuaEmergeAreaCallback(v3s16 blockpos, EmergeAction action, void *param)
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{
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ScriptCallbackState *state = (ScriptCallbackState *)param;
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@ -220,6 +220,24 @@ public:
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u32 active_object_count, u32 active_object_count_wider);
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};
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class LuaLBM : public LoadingBlockModifierDef
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{
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private:
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int m_id;
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public:
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LuaLBM(lua_State *L, int id,
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const std::set<std::string> &trigger_contents,
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const std::string &name,
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bool run_at_every_load):
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m_id(id)
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{
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this->run_at_every_load = run_at_every_load;
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this->trigger_contents = trigger_contents;
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this->name = name;
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}
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n);
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};
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struct ScriptCallbackState {
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GameScripting *script;
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int callback_ref;
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