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Add minetest.register_lbm() to run code on block load only
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12 changed files with 493 additions and 25 deletions
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@ -1793,6 +1793,7 @@ Call these functions only at load time!
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* `minetest.register_entity(name, prototype table)`
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* `minetest.register_abm(abm definition)`
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* `minetest.register_lbm(lbm definition)`
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* `minetest.register_node(name, node definition)`
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* `minetest.register_tool(name, item definition)`
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* `minetest.register_craftitem(name, item definition)`
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@ -3305,6 +3306,21 @@ Definition tables
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action = func(pos, node, active_object_count, active_object_count_wider),
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}
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### LBM (LoadingBlockModifier) definition (`register_lbm`)
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{
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name = "modname:replace_legacy_door",
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nodenames = {"default:lava_source"},
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-- ^ List of node names to trigger the LBM on.
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-- Also non-registered nodes will work.
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-- Groups (as of group:groupname) will work as well.
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run_at_every_load = false,
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-- ^ Whether to run the LBM's action every time a block gets loaded,
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-- and not just for blocks that were saved last time before LBMs were
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-- introduced to the world.
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action = func(pos, node),
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}
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### Item definition (`register_node`, `register_craftitem`, `register_tool`)
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{
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