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minecraft-style water done (but no texture animation or sound)

This commit is contained in:
Perttu Ahola 2011-01-17 21:15:31 +02:00
parent 0fa0e0752a
commit d44abdab17
13 changed files with 770 additions and 65 deletions

View file

@ -315,7 +315,8 @@ public:
// See comments in mapblock.cpp
bool propagateSunlight(core::map<v3s16, bool> & light_sources,
bool remove_light=false, bool *black_air_left=NULL);
bool remove_light=false, bool *black_air_left=NULL,
bool grow_grass=false);
// Copies data to VoxelManipulator to getPosRelative()
void copyTo(VoxelManipulator &dst);