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Settings: Fail on invalid sequence and throw exception for LuaSettings
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4 changed files with 89 additions and 53 deletions
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@ -112,6 +112,8 @@ public:
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bool updateConfigObject(std::istream &is, std::ostream &os,
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const std::string &end, u32 tab_depth=0);
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static bool checkNameValid(const std::string &name);
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static bool checkValueValid(const std::string &value);
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static std::string sanitizeName(const std::string &name);
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static std::string sanitizeValue(const std::string &value);
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static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
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@ -175,23 +177,23 @@ public:
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// N.B. Groups not allocated with new must be set to NULL in the settings
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// tree before object destruction.
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void setEntry(const std::string &name, const void *entry,
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bool setEntry(const std::string &name, const void *entry,
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bool set_group, bool set_default);
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void set(const std::string &name, const std::string &value);
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void setDefault(const std::string &name, const std::string &value);
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void setGroup(const std::string &name, Settings *group);
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void setGroupDefault(const std::string &name, Settings *group);
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void setBool(const std::string &name, bool value);
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void setS16(const std::string &name, s16 value);
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void setU16(const std::string &name, u16 value);
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void setS32(const std::string &name, s32 value);
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void setU64(const std::string &name, u64 value);
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void setFloat(const std::string &name, float value);
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void setV2F(const std::string &name, v2f value);
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void setV3F(const std::string &name, v3f value);
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void setFlagStr(const std::string &name, u32 flags,
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bool set(const std::string &name, const std::string &value);
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bool setDefault(const std::string &name, const std::string &value);
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bool setGroup(const std::string &name, Settings *group);
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bool setGroupDefault(const std::string &name, Settings *group);
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bool setBool(const std::string &name, bool value);
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bool setS16(const std::string &name, s16 value);
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bool setU16(const std::string &name, u16 value);
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bool setS32(const std::string &name, s32 value);
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bool setU64(const std::string &name, u64 value);
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bool setFloat(const std::string &name, float value);
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bool setV2F(const std::string &name, v2f value);
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bool setV3F(const std::string &name, v3f value);
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bool setFlagStr(const std::string &name, u32 flags,
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const FlagDesc *flagdesc, u32 flagmask);
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void setNoiseParams(const std::string &name, const NoiseParams &np,
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bool setNoiseParams(const std::string &name, const NoiseParams &np,
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bool set_default=false);
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// N.B. if setStruct() is used to write a non-POD aggregate type,
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// the behavior is undefined.
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