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Settings: Fail on invalid sequence and throw exception for LuaSettings
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parent
b0c4fd6d3f
commit
d3dc88fe6b
4 changed files with 89 additions and 53 deletions
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@ -63,6 +63,30 @@ Settings & Settings::operator = (const Settings &other)
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}
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bool Settings::checkNameValid(const std::string &name)
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{
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size_t pos = name.find_first_of("\t\n\v\f\r\b =\"{}#");
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if (pos != std::string::npos) {
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errorstream << "Invalid character '" << name[pos]
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<< "' found in setting name" << std::endl;
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return false;
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}
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return true;
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}
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bool Settings::checkValueValid(const std::string &value)
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{
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if (value.substr(0, 3) == "\"\"\"" ||
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value.find("\n\"\"\"") != std::string::npos) {
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errorstream << "Invalid character sequence '\"\"\"' found in"
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" setting value" << std::endl;
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return false;
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}
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return true;
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}
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std::string Settings::sanitizeName(const std::string &name)
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{
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std::string n(name);
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@ -704,112 +728,119 @@ bool Settings::getFlagStrNoEx(const std::string &name, u32 &val,
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* Setters *
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***********/
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void Settings::setEntry(const std::string &name, const void *data,
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bool Settings::setEntry(const std::string &name, const void *data,
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bool set_group, bool set_default)
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{
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Settings *old_group = NULL;
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std::string n = sanitizeName(name);
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if (!checkNameValid(name))
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return false;
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if (!set_group && !checkValueValid(*(const std::string *)data))
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return false;
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{
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JMutexAutoLock lock(m_mutex);
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SettingsEntry &entry = set_default ? m_defaults[n] : m_settings[n];
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SettingsEntry &entry = set_default ? m_defaults[name] : m_settings[name];
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old_group = entry.group;
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entry.value = set_group ? "" : sanitizeValue(*(const std::string *)data);
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entry.value = set_group ? "" : *(const std::string *)data;
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entry.group = set_group ? *(Settings **)data : NULL;
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entry.is_group = set_group;
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}
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delete old_group;
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return true;
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}
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void Settings::set(const std::string &name, const std::string &value)
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bool Settings::set(const std::string &name, const std::string &value)
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{
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setEntry(name, &value, false, false);
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if (!setEntry(name, &value, false, false))
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return false;
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doCallbacks(name);
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return true;
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}
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void Settings::setDefault(const std::string &name, const std::string &value)
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bool Settings::setDefault(const std::string &name, const std::string &value)
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{
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setEntry(name, &value, false, true);
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return setEntry(name, &value, false, true);
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}
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void Settings::setGroup(const std::string &name, Settings *group)
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bool Settings::setGroup(const std::string &name, Settings *group)
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{
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setEntry(name, &group, true, false);
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return setEntry(name, &group, true, false);
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}
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void Settings::setGroupDefault(const std::string &name, Settings *group)
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bool Settings::setGroupDefault(const std::string &name, Settings *group)
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{
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setEntry(name, &group, true, true);
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return setEntry(name, &group, true, true);
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}
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void Settings::setBool(const std::string &name, bool value)
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bool Settings::setBool(const std::string &name, bool value)
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{
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set(name, value ? "true" : "false");
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return set(name, value ? "true" : "false");
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}
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void Settings::setS16(const std::string &name, s16 value)
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bool Settings::setS16(const std::string &name, s16 value)
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{
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set(name, itos(value));
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return set(name, itos(value));
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}
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void Settings::setU16(const std::string &name, u16 value)
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bool Settings::setU16(const std::string &name, u16 value)
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{
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set(name, itos(value));
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return set(name, itos(value));
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}
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void Settings::setS32(const std::string &name, s32 value)
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bool Settings::setS32(const std::string &name, s32 value)
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{
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set(name, itos(value));
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return set(name, itos(value));
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}
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void Settings::setU64(const std::string &name, u64 value)
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bool Settings::setU64(const std::string &name, u64 value)
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{
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std::ostringstream os;
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os << value;
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set(name, os.str());
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return set(name, os.str());
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}
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void Settings::setFloat(const std::string &name, float value)
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bool Settings::setFloat(const std::string &name, float value)
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{
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set(name, ftos(value));
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return set(name, ftos(value));
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}
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void Settings::setV2F(const std::string &name, v2f value)
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bool Settings::setV2F(const std::string &name, v2f value)
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{
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std::ostringstream os;
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os << "(" << value.X << "," << value.Y << ")";
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set(name, os.str());
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return set(name, os.str());
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}
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void Settings::setV3F(const std::string &name, v3f value)
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bool Settings::setV3F(const std::string &name, v3f value)
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{
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std::ostringstream os;
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os << "(" << value.X << "," << value.Y << "," << value.Z << ")";
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set(name, os.str());
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return set(name, os.str());
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}
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void Settings::setFlagStr(const std::string &name, u32 flags,
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bool Settings::setFlagStr(const std::string &name, u32 flags,
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const FlagDesc *flagdesc, u32 flagmask)
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{
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set(name, writeFlagString(flags, flagdesc, flagmask));
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return set(name, writeFlagString(flags, flagdesc, flagmask));
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}
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@ -820,12 +851,11 @@ bool Settings::setStruct(const std::string &name, const std::string &format,
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if (!serializeStructToString(&structstr, format, value))
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return false;
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set(name, structstr);
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return true;
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return set(name, structstr);
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}
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void Settings::setNoiseParams(const std::string &name,
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bool Settings::setNoiseParams(const std::string &name,
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const NoiseParams &np, bool set_default)
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{
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Settings *group = new Settings;
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@ -839,7 +869,7 @@ void Settings::setNoiseParams(const std::string &name,
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group->setFloat("lacunarity", np.lacunarity);
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group->setFlagStr("flags", np.flags, flagdesc_noiseparams, np.flags);
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setEntry(name, &group, true, set_default);
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return setEntry(name, &group, true, set_default);
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}
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