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reorganized stuff
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4 changed files with 21 additions and 2 deletions
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@ -427,6 +427,7 @@ TODO: Use MapBlock::resetUsageTimer() in appropriate places
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#include "materials.h"
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#include "game.h"
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#include "keycode.h"
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#include "tile.h"
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// This makes textures
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ITextureSource *g_texturesource = NULL;
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