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Add NodeResolver and clean up node name -> content ID resolution system
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parent
b49e5cfc70
commit
d274cbfce6
11 changed files with 445 additions and 342 deletions
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@ -227,6 +227,25 @@ std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale)
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return boxes;
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}
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bool read_stringlist(lua_State *L, int index, std::vector<const char *> &result)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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if (lua_istable(L, index)) {
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lua_pushnil(L);
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while (lua_next(L, index)) {
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result.push_back(lua_tostring(L, -1));
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, index)) {
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result.push_back(lua_tostring(L, index));
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} else {
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return false;
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}
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return true;
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}
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/*
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Table field getters
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*/
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@ -287,6 +306,17 @@ bool getboolfield(lua_State *L, int table,
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return got;
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}
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bool getstringlistfield(lua_State *L, int table, const char *fieldname,
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std::vector<const char *> &result)
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{
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lua_getfield(L, table, fieldname);
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bool got = read_stringlist(L, -1, result);
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lua_pop(L, 1);
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return got;
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}
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std::string checkstringfield(lua_State *L, int table,
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const char *fieldname)
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{
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