mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Add NodeResolver and clean up node name -> content ID resolution system
This commit is contained in:
parent
b49e5cfc70
commit
d274cbfce6
11 changed files with 445 additions and 342 deletions
|
@ -30,7 +30,7 @@ NoiseParams nparams_biome_def_heat(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.
|
|||
NoiseParams nparams_biome_def_humidity(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.55);
|
||||
|
||||
|
||||
BiomeDefManager::BiomeDefManager() {
|
||||
BiomeDefManager::BiomeDefManager(NodeResolver *resolver) {
|
||||
biome_registration_finished = false;
|
||||
np_heat = &nparams_biome_def_heat;
|
||||
np_humidity = &nparams_biome_def_humidity;
|
||||
|
@ -38,30 +38,22 @@ BiomeDefManager::BiomeDefManager() {
|
|||
// Create default biome to be used in case none exist
|
||||
Biome *b = new Biome;
|
||||
|
||||
b->id = 0;
|
||||
b->name = "Default";
|
||||
b->flags = 0;
|
||||
|
||||
b->depth_top = 0;
|
||||
b->depth_filler = 0;
|
||||
|
||||
b->nname_top = "air";
|
||||
b->nname_filler = "air";
|
||||
b->nname_water = "mapgen_water_source";
|
||||
b->nname_dust = "air";
|
||||
b->nname_dust_water = "mapgen_water_source";
|
||||
|
||||
b->c_top = CONTENT_IGNORE;
|
||||
b->c_filler = CONTENT_IGNORE;
|
||||
b->c_water = CONTENT_IGNORE;
|
||||
b->c_dust = CONTENT_IGNORE;
|
||||
b->c_dust_water = CONTENT_IGNORE;
|
||||
|
||||
b->id = 0;
|
||||
b->name = "Default";
|
||||
b->flags = 0;
|
||||
b->depth_top = 0;
|
||||
b->depth_filler = 0;
|
||||
b->height_min = -MAP_GENERATION_LIMIT;
|
||||
b->height_max = MAP_GENERATION_LIMIT;
|
||||
b->heat_point = 0.0;
|
||||
b->humidity_point = 0.0;
|
||||
|
||||
resolver->addNode("air", "", CONTENT_AIR, &b->c_top);
|
||||
resolver->addNode("air", "", CONTENT_AIR, &b->c_filler);
|
||||
resolver->addNode("mapgen_water_source", "", CONTENT_AIR, &b->c_water);
|
||||
resolver->addNode("air", "", CONTENT_AIR, &b->c_dust);
|
||||
resolver->addNode("mapgen_water_source", "", CONTENT_AIR, &b->c_dust_water);
|
||||
|
||||
biomes.push_back(b);
|
||||
}
|
||||
|
||||
|
@ -106,62 +98,18 @@ void BiomeDefManager::calcBiomes(BiomeNoiseInput *input, u8 *biomeid_map) {
|
|||
}
|
||||
|
||||
|
||||
void BiomeDefManager::resolveNodeNames(INodeDefManager *ndef) {
|
||||
Biome *b;
|
||||
|
||||
biome_registration_finished = true;
|
||||
|
||||
for (size_t i = 0; i < biomes.size(); i++) {
|
||||
b = biomes[i];
|
||||
|
||||
b->c_top = ndef->getId(b->nname_top);
|
||||
if (b->c_top == CONTENT_IGNORE) {
|
||||
errorstream << "BiomeDefManager::resolveNodeNames: node '"
|
||||
<< b->nname_top << "' not defined" << std::endl;
|
||||
b->c_top = CONTENT_AIR;
|
||||
b->depth_top = 0;
|
||||
}
|
||||
|
||||
b->c_filler = ndef->getId(b->nname_filler);
|
||||
if (b->c_filler == CONTENT_IGNORE) {
|
||||
errorstream << "BiomeDefManager::resolveNodeNames: node '"
|
||||
<< b->nname_filler << "' not defined" << std::endl;
|
||||
b->c_filler = CONTENT_AIR;
|
||||
b->depth_filler = 0;
|
||||
}
|
||||
|
||||
b->c_water = ndef->getId(b->nname_water);
|
||||
if (b->c_water == CONTENT_IGNORE) {
|
||||
errorstream << "BiomeDefManager::resolveNodeNames: node '"
|
||||
<< b->nname_water << "' not defined" << std::endl;
|
||||
b->c_water = CONTENT_AIR;
|
||||
}
|
||||
|
||||
b->c_dust = ndef->getId(b->nname_dust);
|
||||
if (b->c_dust == CONTENT_IGNORE) {
|
||||
errorstream << "BiomeDefManager::resolveNodeNames: node '"
|
||||
<< b->nname_dust << "' not defined" << std::endl;
|
||||
}
|
||||
|
||||
b->c_dust_water = ndef->getId(b->nname_dust_water);
|
||||
if (b->c_dust_water == CONTENT_IGNORE) {
|
||||
errorstream << "BiomeDefManager::resolveNodeNames: node '"
|
||||
<< b->nname_dust_water << "' not defined" << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BiomeDefManager::addBiome(Biome *b) {
|
||||
if (biome_registration_finished) {
|
||||
errorstream << "BIomeDefManager: biome registration already finished, dropping " << b->name <<std::endl;
|
||||
errorstream << "BIomeDefManager: biome registration already "
|
||||
"finished, dropping " << b->name << std::endl;
|
||||
delete b;
|
||||
return;
|
||||
}
|
||||
|
||||
size_t nbiomes = biomes.size();
|
||||
if (nbiomes >= 0xFF) {
|
||||
errorstream << "BiomeDefManager: too many biomes, dropping " << b->name << std::endl;
|
||||
errorstream << "BiomeDefManager: too many biomes, dropping "
|
||||
<< b->name << std::endl;
|
||||
delete b;
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue