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Biome API: Add per-biome riverbed material and depth

Mgvalleys: Remove riverbed sand placement from base terrain generation
Riverbed material placement moved to MapgenBasic::generateBiomes()
Document fields and add note that the biome API is still unstable
This commit is contained in:
paramat 2016-06-03 12:58:50 +01:00
parent 7841f1c509
commit d24f384174
6 changed files with 33 additions and 17 deletions

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@ -3723,6 +3723,9 @@ Definition tables
### Biome definition (`register_biome`)
**Note**
The biome API is still in an experimental phase and subject to change.
{
name = "tundra",
node_dust = "default:snow",
@ -3742,6 +3745,9 @@ Definition tables
-- ^ Node that replaces all seawater nodes not in the defined surface layer.
node_river_water = "default:ice",
-- ^ Node that replaces river water in mapgens that use default:river_water.
node_riverbed = "default:gravel",
depth_riverbed = 2,
-- ^ Node placed under river water and thickness of this layer.
y_min = 1,
y_max = 31000,
-- ^ Lower and upper limits for biome.