mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Recalculate normals for cached meshes.
Check if mesh is here before adding to meshcollector. Fix deleting the meshes.
This commit is contained in:
parent
9029a34cc6
commit
d221917170
7 changed files with 44 additions and 17 deletions
|
@ -2781,6 +2781,10 @@ IShaderSource* Client::getShaderSource()
|
|||
{
|
||||
return m_shsrc;
|
||||
}
|
||||
scene::ISceneManager* Client::getSceneManager()
|
||||
{
|
||||
return m_device->getSceneManager();
|
||||
}
|
||||
u16 Client::allocateUnknownNodeId(const std::string &name)
|
||||
{
|
||||
errorstream<<"Client::allocateUnknownNodeId(): "
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue