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Allow customizing chat message format (#8529)

This commit is contained in:
ANAND 2019-08-08 21:34:46 +05:30 committed by rubenwardy
parent cc610c74a7
commit d1c27c7e80
10 changed files with 111 additions and 47 deletions

View file

@ -168,3 +168,25 @@ void ScriptApiServer::on_shutdown()
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}
std::string ScriptApiServer::formatChatMessage(const std::string &name,
const std::string &message)
{
SCRIPTAPI_PRECHECKHEADER
// Push function onto stack
lua_getglobal(L, "core");
lua_getfield(L, -1, "format_chat_message");
// Push arguments onto stack
lua_pushstring(L, name.c_str());
lua_pushstring(L, message.c_str());
// Actually call the function
lua_call(L, 2, 1);
// Fetch return value
std::string ret = lua_tostring(L, -1);
lua_pop(L, 1);
return ret;
}

View file

@ -36,14 +36,18 @@ public:
// Calls on_shutdown handlers
void on_shutdown();
// Calls core.format_chat_message
std::string formatChatMessage(const std::string &name,
const std::string &message);
/* auth */
bool getAuth(const std::string &playername,
std::string *dst_password,
std::set<std::string> *dst_privs);
std::string *dst_password,
std::set<std::string> *dst_privs);
void createAuth(const std::string &playername,
const std::string &password);
const std::string &password);
bool setPassword(const std::string &playername,
const std::string &password);
const std::string &password);
private:
void getAuthHandler();
void readPrivileges(int index, std::set<std::string> &result);