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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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84 changed files with 134 additions and 134 deletions
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@ -826,10 +826,10 @@ public:
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delete aabms;
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}
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// Find out how many objects the given block and its neighbours contain.
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// Find out how many objects the given block and its neighbors contain.
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// Returns the number of objects in the block, and also in 'wider' the
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// number of objects in the block and all its neighbours. The latter
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// may an estimate if any neighbours are unloaded.
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// number of objects in the block and all its neighbors. The latter
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// may an estimate if any neighbors are unloaded.
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u32 countObjects(MapBlock *block, ServerMap * map, u32 &wider)
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{
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wider = 0;
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@ -1081,7 +1081,7 @@ bool ServerEnvironment::swapNode(v3s16 p, const MapNode &n)
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u8 ServerEnvironment::findSunlight(v3s16 pos) const
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{
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// Directions for neighbouring nodes with specified order
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// Directions for neighboring nodes with specified order
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static const v3s16 dirs[] = {
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v3s16(-1, 0, 0), v3s16(1, 0, 0), v3s16(0, 0, -1), v3s16(0, 0, 1),
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v3s16(0, -1, 0), v3s16(0, 1, 0)
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@ -1156,7 +1156,7 @@ u8 ServerEnvironment::findSunlight(v3s16 pos) const
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// Found a valid daylight
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found_light = possible_finlight;
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} else {
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// Sunlight may be darker, so walk the neighbours
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// Sunlight may be darker, so walk the neighbors
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stack.push({neighborPos, dist});
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}
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}
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@ -1991,7 +1991,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
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void ServerEnvironment::deactivateFarObjects(bool _force_delete)
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{
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auto cb_deactivate = [this, _force_delete](ServerActiveObject *obj, u16 id) {
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// force_delete might be overriden per object
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// force_delete might be overridden per object
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bool force_delete = _force_delete;
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// Do not deactivate if disallowed
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