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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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84 changed files with 134 additions and 134 deletions
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@ -37,7 +37,7 @@ private:
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static std::string getTextData(lua_State *L, std::string name);
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/**
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* read a integer variable from gamedata table within lua stack
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* read an integer variable from gamedata table within lua stack
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* @param L stack to read variable from
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* @param name name of variable to read
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* @return integer value of requested variable
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