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Fix typos and en_US/en_GB inconsistency in various files (#12902)

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Abdou-31 2022-11-09 17:57:19 +01:00 committed by GitHub
parent 6191bafcad
commit d1b80b462e
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84 changed files with 134 additions and 134 deletions

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@ -528,7 +528,7 @@ void CavesRandomWalk::carveRoute(v3f vec, float f, bool randomize_xz)
if (use_biome_liquid) {
liquidnode = c_biome_liquid;
} else {
// If cave liquid not defined by biome, fallback to old hardcoded behaviour.
// If cave liquid not defined by biome, fallback to old hardcoded behavior.
// TODO 'np_caveliquids' is deprecated and should eventually be removed.
// Cave liquids are now defined and located using biome definitions.
float nval = NoisePerlin3D(np_caveliquids, startp.X,