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Add set_breath and get_breath to lua API.

This commit is contained in:
RealBadAngel 2013-07-19 19:50:33 +02:00
parent ab145c8827
commit d19c8b815d
14 changed files with 195 additions and 19 deletions

View file

@ -160,6 +160,16 @@ public:
return m_yaw;
}
u16 getBreath()
{
return m_breath;
}
virtual void setBreath(u16 breath)
{
m_breath = breath;
}
f32 getRadPitch()
{
return -1.0 * m_pitch * core::DEGTORAD;
@ -249,13 +259,12 @@ public:
float physics_override_gravity;
u16 hp;
u16 breath;
float hurt_tilt_timer;
float hurt_tilt_strength;
u16 peer_id;
std::string inventory_formspec;
PlayerControl control;
@ -274,6 +283,7 @@ protected:
IGameDef *m_gamedef;
char m_name[PLAYERNAME_SIZE];
u16 m_breath;
f32 m_pitch;
f32 m_yaw;
v3f m_speed;