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Add set_breath and get_breath to lua API.
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14 changed files with 195 additions and 19 deletions
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@ -395,7 +395,8 @@ class ClientSimpleObject;
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enum ClientEnvEventType
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{
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CEE_NONE,
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CEE_PLAYER_DAMAGE
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CEE_PLAYER_DAMAGE,
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CEE_PLAYER_BREATH
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};
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struct ClientEnvEvent
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@ -408,6 +409,9 @@ struct ClientEnvEvent
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u8 amount;
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bool send_to_server;
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} player_damage;
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struct{
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u16 amount;
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} player_breath;
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};
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};
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@ -462,6 +466,7 @@ public:
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*/
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void damageLocalPlayer(u8 damage, bool handle_hp=true);
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void updateLocalPlayerBreath(u16 breath);
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/*
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Client likes to call these
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