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Switch MapBlock compression to zstd (#10788)

* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
lhofhansl 2021-08-31 17:32:31 -07:00 committed by GitHub
parent beac4a2c98
commit d1624a5521
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24 changed files with 494 additions and 152 deletions

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@ -1,5 +1,5 @@
=============================
Minetest World Format 22...27
Minetest World Format 22...29
=============================
This applies to a world format carrying the block serialization version
@ -8,6 +8,7 @@ This applies to a world format carrying the block serialization version
- 0.4.0 (23)
- 24 was never released as stable and existed for ~2 days
- 27 was added in 0.4.15-dev
- 29 was added in 5.5.0-dev
The block serialization version does not fully specify every aspect of this
format; if compliance with this format is to be checked, it needs to be
@ -281,6 +282,8 @@ MapBlock serialization format
NOTE: Byte order is MSB first (big-endian).
NOTE: Zlib data is in such a format that Python's zlib at least can
directly decompress.
NOTE: Since version 29 zstd is used instead of zlib. In addition the entire
block is first serialized and then compressed (except the version byte).
u8 version
- map format version number, see serialisation.h for the latest number
@ -324,6 +327,20 @@ u16 lighting_complete
then Minetest will correct lighting in the day light bank when
the block at (1, 0, 0) is also loaded.
if map format version >= 29:
u32 timestamp
- Timestamp when last saved, as seconds from starting the game.
- 0xffffffff = invalid/unknown timestamp, nothing should be done with the time
difference when loaded
u16 num_name_id_mappings
foreach num_name_id_mappings
u16 id
u16 name_len
u8[name_len] name
if map format version < 29:
-- Nothing right here, timpstamp and node id mappings are serialized later
u8 content_width
- Number of bytes in the content (param0) fields of nodes
if map format version <= 23:
@ -335,7 +352,7 @@ u8 params_width
- Number of bytes used for parameters per node
- Always 2
zlib-compressed node data:
node data (zlib-compressed if version < 29):
if content_width == 1:
- content:
u8[4096]: param0 fields
@ -348,31 +365,31 @@ if content_width == 2:
u8[4096]: param2 fields
- The location of a node in each of those arrays is (z*16*16 + y*16 + x).
zlib-compressed node metadata list
node metadata list (zlib-compressed if version < 29):
- content:
if map format version <= 22:
u16 version (=1)
u16 count of metadata
foreach count:
u16 position (p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X)
u16 type_id
u16 content_size
u8[content_size] content of metadata. Format depends on type_id, see below.
if map format version >= 23:
u8 version -- Note: type was u16 for map format version <= 22
-- = 1 for map format version < 28
-- = 2 since map format version 28
u16 count of metadata
foreach count:
u16 position (p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X)
u32 num_vars
foreach num_vars:
u16 key_len
u8[key_len] key
u32 val_len
u8[val_len] value
u8 is_private -- only for version >= 2. 0 = not private, 1 = private
serialized inventory
if map format version <= 22:
u16 version (=1)
u16 count of metadata
foreach count:
u16 position (p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X)
u16 type_id
u16 content_size
u8[content_size] content of metadata. Format depends on type_id, see below.
if map format version >= 23:
u8 version -- Note: type was u16 for map format version <= 22
-- = 1 for map format version < 28
-- = 2 since map format version 28
u16 count of metadata
foreach count:
u16 position (p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X)
u32 num_vars
foreach num_vars:
u16 key_len
u8[key_len] key
u32 val_len
u8[val_len] value
u8 is_private -- only for version >= 2. 0 = not private, 1 = private
serialized inventory
- Node timers
if map format version == 23:
@ -403,20 +420,18 @@ foreach static_object_count:
u16 data_size
u8[data_size] data
u32 timestamp
- Timestamp when last saved, as seconds from starting the game.
- 0xffffffff = invalid/unknown timestamp, nothing should be done with the time
difference when loaded
if map format version < 29:
u32 timestamp
- Same meaning as the timestamp further up
u8 name-id-mapping version
- Always 0
u8 name-id-mapping version
- Always 0
u16 num_name_id_mappings
foreach num_name_id_mappings
u16 id
u16 name_len
u8[name_len] name
u16 num_name_id_mappings
foreach num_name_id_mappings
u16 id
u16 name_len
u8[name_len] name
- Node timers
if map format version == 25: