diff --git a/doc/lua_api.md b/doc/lua_api.md index a4376aba8..0c8d97b77 100644 --- a/doc/lua_api.md +++ b/doc/lua_api.md @@ -6637,7 +6637,7 @@ Environment access clear objects in unloaded mapblocks only when the mapblocks are next activated. * `core.blocks_callback(options)` - * Call Lua function over all loaded or loadable blocks + * Call Lua function over all loaded or loadable blocks * Takes an table as an argument with the fields: * `mode` * mode = "full": Load and go through every mapblock. diff --git a/src/serverenvironment.h b/src/serverenvironment.h index 79f778b3b..d236b6acd 100644 --- a/src/serverenvironment.h +++ b/src/serverenvironment.h @@ -252,7 +252,7 @@ public: // Clear objects, loading and going through every MapBlock void clearObjects(ClearObjectsMode mode); - // Call Lua functon for akk loaded or loadable MapBlock + // Call Lua functon for akk loaded or loadable MapBlock void blocksCallback(BlocksCallbackConfig &config); // to be called before destructor