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Properly and efficiently use split utility headers

This commit is contained in:
Perttu Ahola 2012-06-17 02:40:36 +03:00
parent 1bc37d576c
commit d0ea6f9920
73 changed files with 130 additions and 159 deletions

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@ -22,9 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes.h"
#include "activeobject.h"
#include "utility.h"
#include "inventorymanager.h"
#include "itemgroup.h"
#include "util/container.h"
/*
@ -96,8 +96,7 @@ public:
{ setBasePosition(pos); }
// If object has moved less than this and data has not changed,
// saving to disk may be omitted
virtual float getMinimumSavedMovement()
{ return 2.0*BS; }
virtual float getMinimumSavedMovement();
virtual bool isPeaceful(){return true;}