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Properly and efficiently use split utility headers

This commit is contained in:
Perttu Ahola 2012-06-17 02:40:36 +03:00
parent 1bc37d576c
commit d0ea6f9920
73 changed files with 130 additions and 159 deletions

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@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "connection.h"
#include "environment.h"
#include "common_irrlicht.h"
#include "irrlichttypes.h"
#include <string>
#include "porting.h"
#include "map.h"
@ -34,6 +34,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "inventorymanager.h"
#include "subgame.h"
#include "sound.h"
#include "util/thread.h"
#include "util/string.h"
struct LuaState;
typedef struct lua_State lua_State;
class IWritableItemDefManager;