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Properly and efficiently use split utility headers
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73 changed files with 130 additions and 159 deletions
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@ -43,10 +43,10 @@ extern "C" {
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#include "nodemetadata.h"
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#include "mapblock.h" // For getNodeBlockPos
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#include "content_nodemeta.h"
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#include "utility.h"
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#include "tool.h"
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#include "daynightratio.h"
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#include "noise.h" // PseudoRandom for LuaPseudoRandom
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#include "util/pointedthing.h"
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static void stackDump(lua_State *L, std::ostream &o)
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{
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