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Properly and efficiently use split utility headers
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parent
1bc37d576c
commit
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73 changed files with 130 additions and 159 deletions
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@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef SERVER
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#include "mapblock_mesh.h"
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#endif
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#include "util/string.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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@ -409,7 +410,7 @@ void MapBlock::actuallyUpdateDayNightDiff()
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void MapBlock::expireDayNightDiff()
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{
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INodeDefManager *nodemgr = m_gamedef->ndef();
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//INodeDefManager *nodemgr = m_gamedef->ndef();
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if(data == NULL){
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m_day_night_differs = false;
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@ -976,7 +977,7 @@ void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
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("MapBlock::deSerialize: no enough input data");
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is_underground = tmp;
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is.read((char*)*databuf_nodelist, nodecount * ser_length);
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if(is.gcount() != nodecount * ser_length)
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if((u32)is.gcount() != nodecount * ser_length)
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throw SerializationError
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("MapBlock::deSerialize: no enough input data");
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}
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