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Properly and efficiently use split utility headers

This commit is contained in:
Perttu Ahola 2012-06-17 02:40:36 +03:00
parent 1bc37d576c
commit d0ea6f9920
73 changed files with 130 additions and 159 deletions

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@ -22,7 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblock.h"
#include "main.h"
#include "filesys.h"
#include "utility.h"
#include "voxel.h"
#include "porting.h"
#include "mapgen.h"
@ -32,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "profiler.h"
#include "nodedef.h"
#include "gamedef.h"
#include "util/directiontables.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"