mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Properly and efficiently use split utility headers
This commit is contained in:
parent
1bc37d576c
commit
d0ea6f9920
73 changed files with 130 additions and 159 deletions
|
@ -22,7 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "mapblock.h"
|
||||
#include "main.h"
|
||||
#include "filesys.h"
|
||||
#include "utility.h"
|
||||
#include "voxel.h"
|
||||
#include "porting.h"
|
||||
#include "mapgen.h"
|
||||
|
@ -32,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "profiler.h"
|
||||
#include "nodedef.h"
|
||||
#include "gamedef.h"
|
||||
#include "util/directiontables.h"
|
||||
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue