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Properly and efficiently use split utility headers
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73 changed files with 130 additions and 159 deletions
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@ -30,13 +30,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "clientobject.h"
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#include "content_object.h"
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#include "mesh.h"
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#include "utility.h" // For IntervalLimiter
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#include "itemdef.h"
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#include "tool.h"
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#include "content_cso.h"
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#include "sound.h"
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#include "nodedef.h"
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#include "localplayer.h"
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#include "util/numeric.h" // For IntervalLimiter
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#include "util/serialize.h"
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class Settings;
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struct ToolCapabilities;
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@ -935,7 +937,7 @@ public:
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}
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}
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if(fabs(m_prop.automatic_rotate) > 0.001){
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m_yaw += dtime * m_prop.automatic_rotate * 180 / PI;
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m_yaw += dtime * m_prop.automatic_rotate * 180 / M_PI;
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updateNodePos();
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}
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}
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@ -961,7 +963,7 @@ public:
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else if(cam_to_entity.Y < -0.75)
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col += 4;
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else{
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float mob_dir = atan2(cam_to_entity.Z, cam_to_entity.X) / PI * 180.;
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float mob_dir = atan2(cam_to_entity.Z, cam_to_entity.X) / M_PI * 180.;
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float dir = mob_dir - m_yaw;
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dir = wrapDegrees_180(dir);
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//infostream<<"id="<<m_id<<" dir="<<dir<<std::endl;
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