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Fix nearly all warnings
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parent
55a97f4605
commit
d00e8bd31a
15 changed files with 13 additions and 30 deletions
10
src/map.cpp
10
src/map.cpp
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@ -288,10 +288,10 @@ void Map::unspreadLight(enum LightBank bank,
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continue;
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// Calculate relative position in block
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v3s16 relpos = pos - blockpos_last * MAP_BLOCKSIZE;
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//v3s16 relpos = pos - blockpos_last * MAP_BLOCKSIZE;
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// Get node straight from the block
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MapNode n = block->getNode(relpos);
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//MapNode n = block->getNode(relpos);
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u8 oldlight = j->second;
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@ -937,7 +937,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
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*/
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v3s16 toppos = p + v3s16(0,1,0);
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v3s16 bottompos = p + v3s16(0,-1,0);
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//v3s16 bottompos = p + v3s16(0,-1,0);
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bool node_under_sunlight = true;
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std::set<v3s16> light_sources;
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@ -1246,7 +1246,7 @@ void Map::removeNodeAndUpdate(v3s16 p,
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// Get the brightest neighbour node and propagate light from it
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v3s16 n2p = getBrightestNeighbour(bank, p);
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try{
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MapNode n2 = getNode(n2p);
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//MapNode n2 = getNode(n2p);
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lightNeighbors(bank, n2p, modified_blocks);
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}
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catch(InvalidPositionException &e)
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@ -2831,7 +2831,7 @@ ServerMapSector * ServerMap::createSector(v2s16 p2d)
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sector = new ServerMapSector(this, p2d, m_gamedef);
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// Sector position on map in nodes
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v2s16 nodepos2d = p2d * MAP_BLOCKSIZE;
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//v2s16 nodepos2d = p2d * MAP_BLOCKSIZE;
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/*
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Insert to container
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