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Remove get_noiseparams function. read_noiseparams should be used from now on

This commit is contained in:
kwolekr 2014-12-10 00:56:44 -05:00
parent fb2bc956b1
commit cfba55ba0a
7 changed files with 21 additions and 26 deletions

View file

@ -975,18 +975,6 @@ void luaentity_get(lua_State *L, u16 id)
}
/******************************************************************************/
NoiseParams *get_noiseparams(lua_State *L, int index)
{
NoiseParams *np = new NoiseParams;
if (!read_noiseparams(L, index, np)) {
delete np;
np = NULL;
}
return np;
}
bool read_noiseparams(lua_State *L, int index, NoiseParams *np)
{
if (index < 0)

View file

@ -147,8 +147,6 @@ bool string_to_enum (const EnumString *spec,
int &result,
const std::string &str);
NoiseParams* get_noiseparams (lua_State *L, int index);
bool read_noiseparams (lua_State *L, int index,
NoiseParams *np);
bool get_schematic (lua_State *L, int index,

View file

@ -394,9 +394,12 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
for (size_t i = 0; i != place_on_names.size(); i++)
resolver->addNodeList(place_on_names[i], &deco->c_place_on);
getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL);
//// Get NoiseParams to define how decoration is placed
lua_getfield(L, index, "noise_params");
deco->np = get_noiseparams(L, -1);
if (read_noiseparams(L, -1, &deco->np))
deco->flags |= DECO_USE_NOISE;
lua_pop(L, 1);
//// Get biomes associated with this decoration (if any)
@ -482,9 +485,6 @@ bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef,
{
int index = 1;
deco->flags = 0;
getflagsfield(L, index, "flags", flagdesc_deco_schematic, &deco->flags, NULL);
deco->rotation = (Rotation)getenumfield(L, index, "rotation",
es_Rotation, ROTATE_0);