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Drop texture file list cache (#6660)
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2 changed files with 3 additions and 5 deletions
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@ -339,4 +339,4 @@ struct TileSpec
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TileLayer layers[MAX_TILE_LAYERS];
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};
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const std::vector<std::string> &getTextureDirs();
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std::vector<std::string> getTextureDirs();
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