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Add minetest.clear_registered_decorations() and clear_registered_ores()
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12 changed files with 97 additions and 11 deletions
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@ -32,10 +32,9 @@ const char *BiomeManager::ELEMENT_TITLE = "biome";
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///////////////////////////////////////////////////////////////////////////////
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BiomeManager::BiomeManager(IGameDef *gamedef)
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BiomeManager::BiomeManager(IGameDef *gamedef) :
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GenElementManager(gamedef)
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{
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m_resolver = gamedef->getNodeDefManager()->getResolver();
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// Create default biome to be used in case none exist
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Biome *b = new Biome;
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