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Implement adding velocity to player from Lua

The intended usecase is knockback, but there's potential for more.
This commit is contained in:
sfan5 2019-07-16 14:00:42 +02:00
parent b19400aa74
commit cf64054390
14 changed files with 105 additions and 2 deletions

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@ -194,6 +194,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
New network float format
ContentFeatures version 13
Add full Euler rotations instead of just yaw
Add TOCLIENT_PLAYER_SPEED
*/
#define LATEST_PROTOCOL_VERSION 37
@ -295,6 +296,11 @@ enum ToClientCommand
u32 CSMRestrictionFlags byteflag
*/
TOCLIENT_PLAYER_SPEED = 0x2B,
/*
v3f added_vel
*/
// (oops, there is some gap here)
TOCLIENT_CHAT_MESSAGE = 0x2F,