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Fix various variables passed by copy instead of const ref (#5610)

Pointed by cppcheck
This commit is contained in:
Loïc Blot 2017-04-19 00:36:30 +02:00 committed by GitHub
parent 5f2af7c4e8
commit cf37a55690
14 changed files with 31 additions and 29 deletions

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@ -340,7 +340,7 @@ IWritableShaderSource* createShaderSource(IrrlichtDevice *device)
/*
Generate shader given the shader name.
*/
ShaderInfo generate_shader(std::string name,
ShaderInfo generate_shader(const std::string &name,
u8 material_type, u8 drawtype,
IrrlichtDevice *device, std::vector<ShaderCallback *> &callbacks,
const std::vector<IShaderConstantSetterFactory*> &setter_factories,
@ -525,7 +525,7 @@ void ShaderSource::rebuildShaders()
}
ShaderInfo generate_shader(std::string name, u8 material_type, u8 drawtype,
ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtype,
IrrlichtDevice *device, std::vector<ShaderCallback *> &callbacks,
const std::vector<IShaderConstantSetterFactory*> &setter_factories,
SourceShaderCache *sourcecache)