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For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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a603a76787
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62 changed files with 299 additions and 294 deletions
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@ -49,7 +49,7 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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scriptIface->realityCheck();
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lua_State *L = scriptIface->getStack();
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assert(lua_checkstack(L, 20));
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sanity_check(lua_checkstack(L, 20));
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StackUnroller stack_unroller(L);
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lua_pushcfunction(L, script_error_handler);
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@ -65,7 +65,7 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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lua_pushnumber(L, m_id);
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lua_gettable(L, -2);
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if(lua_isnil(L, -1))
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assert(0);
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FATAL_ERROR("");
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lua_remove(L, -2); // Remove registered_abms
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// Call action
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@ -459,7 +459,7 @@ int ModApiEnvMod::l_set_timeofday(lua_State *L)
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// Do it
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float timeofday_f = luaL_checknumber(L, 1);
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assert(timeofday_f >= 0.0 && timeofday_f <= 1.0);
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sanity_check(timeofday_f >= 0.0 && timeofday_f <= 1.0);
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int timeofday_mh = (int)(timeofday_f * 24000.0);
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// This should be set directly in the environment but currently
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// such changes aren't immediately sent to the clients, so call
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