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For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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62 changed files with 299 additions and 294 deletions
10
src/map.h
10
src/map.h
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@ -263,15 +263,15 @@ public:
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//bool updateChangedVisibleArea();
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// Call these before and after saving of many blocks
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virtual void beginSave() {return;};
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virtual void endSave() {return;};
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virtual void beginSave() { return; }
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virtual void endSave() { return; }
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virtual void save(ModifiedState save_level){assert(0);};
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virtual void save(ModifiedState save_level) { FATAL_ERROR("FIXME"); }
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// Server implements these.
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// Client leaves them as no-op.
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virtual bool saveBlock(MapBlock *block) { return false; };
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virtual bool deleteBlock(v3s16 blockpos) { return false; };
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virtual bool saveBlock(MapBlock *block) { return false; }
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virtual bool deleteBlock(v3s16 blockpos) { return false; }
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/*
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Updates usage timers and unloads unused blocks and sectors.
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