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For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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62 changed files with 299 additions and 294 deletions
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@ -172,7 +172,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
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f32 d = 0.15*BS;
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// This should always apply, otherwise there are glitches
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assert(d > pos_max_d);
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sanity_check(d > pos_max_d);
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// Maximum distance over border for sneaking
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f32 sneak_max = BS*0.4;
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