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For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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62 changed files with 299 additions and 294 deletions
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@ -426,9 +426,12 @@ public:
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/* event to update client state */
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void event(u16 peer_id, ClientStateEvent event);
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/* set environment */
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void setEnv(ServerEnvironment* env)
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{ assert(m_env == 0); m_env = env; }
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/* Set environment. Do not call this function if environment is already set */
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void setEnv(ServerEnvironment *env)
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{
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assert(m_env == NULL); // pre-condition
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m_env = env;
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}
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static std::string state2Name(ClientState state);
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