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Clean nodefeat and content_mapnode a bit

This commit is contained in:
Perttu Ahola 2011-11-15 22:41:49 +02:00
parent 9fc78cbece
commit cde35d1606
3 changed files with 53 additions and 36 deletions

View file

@ -27,7 +27,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "settings.h"
void NodeBox::serialize(std::ostream &os)
/*
NodeBox
*/
void NodeBox::serialize(std::ostream &os) const
{
writeU8(os, 0); // version
writeU8(os, type);
@ -57,7 +61,11 @@ void NodeBox::deSerialize(std::istream &is)
wall_side.MaxEdge = readV3F1000(is);
}
void MaterialSpec::serialize(std::ostream &os)
/*
MaterialSpec
*/
void MaterialSpec::serialize(std::ostream &os) const
{
os<<serializeString(tname);
writeU8(os, backface_culling);
@ -69,6 +77,10 @@ void MaterialSpec::deSerialize(std::istream &is)
backface_culling = readU8(is);
}
/*
ContentFeatures
*/
ContentFeatures::ContentFeatures()
{
reset();
@ -248,6 +260,20 @@ void ContentFeatures::setTexture(u16 i, std::string name)
tname_inventory = name;
}
void ContentFeatures::setAllTextures(std::string name)
{
for(u16 i=0; i<6; i++)
setTexture(i, name);
// Force inventory texture too
setInventoryTexture(name);
}
void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
{
assert(i < CF_SPECIAL_COUNT);
mspec_special[i] = mspec;
}
void ContentFeatures::setInventoryTexture(std::string imgname)
{
tname_inventory = imgname + "^[forcesingle";
@ -270,6 +296,10 @@ void ContentFeatures::setInventoryTextureCube(std::string top,
tname_inventory = imgname_full;
}
/*
CNodeDefManager
*/
class CNodeDefManager: public IWritableNodeDefManager
{
public: