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Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)

Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
This commit is contained in:
SmallJoker 2020-01-25 16:56:54 +01:00 committed by GitHub
parent 9cb3219f34
commit cde2a7f6f2
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GPG key ID: 4AEE18F83AFDEB23
23 changed files with 222 additions and 39 deletions

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@ -55,8 +55,6 @@ enum BiomeV6Type
struct MapgenV6Params : public MapgenParams {
u32 spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES |
MGV6_BIOMEBLEND | MGV6_MUDFLOW;
float freq_desert = 0.45f;
float freq_beach = 0.15f;
s16 dungeon_ymin = -31000;
@ -79,6 +77,7 @@ struct MapgenV6Params : public MapgenParams {
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};