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Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)

Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
This commit is contained in:
SmallJoker 2020-01-25 16:56:54 +01:00 committed by GitHub
parent 9cb3219f34
commit cde2a7f6f2
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23 changed files with 222 additions and 39 deletions

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@ -35,7 +35,6 @@ extern FlagDesc flagdesc_mapgen_fractal[];
struct MapgenFractalParams : public MapgenParams
{
u32 spflags = MGFRACTAL_TERRAIN;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
u16 small_cave_num_min = 0;
@ -66,6 +65,7 @@ struct MapgenFractalParams : public MapgenParams
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};