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Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)

Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
This commit is contained in:
SmallJoker 2020-01-25 16:56:54 +01:00 committed by GitHub
parent 9cb3219f34
commit cde2a7f6f2
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GPG key ID: 4AEE18F83AFDEB23
23 changed files with 222 additions and 39 deletions

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@ -139,7 +139,7 @@ void MapgenFractalParams::readParams(const Settings *settings)
void MapgenFractalParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
settings->setFloat("mgfractal_cave_width", cave_width);
settings->setS16("mgfractal_large_cave_depth", large_cave_depth);
settings->setU16("mgfractal_small_cave_num_min", small_cave_num_min);
@ -167,6 +167,13 @@ void MapgenFractalParams::writeParams(Settings *settings) const
}
void MapgenFractalParams::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgfractal_spflags", flagdesc_mapgen_fractal,
MGFRACTAL_TERRAIN);
}
/////////////////////////////////////////////////////////////////