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Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)

Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
This commit is contained in:
SmallJoker 2020-01-25 16:56:54 +01:00 committed by GitHub
parent 9cb3219f34
commit cde2a7f6f2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
23 changed files with 222 additions and 39 deletions

View file

@ -215,6 +215,17 @@ void Mapgen::getMapgenNames(std::vector<const char *> *mgnames, bool include_hid
}
}
void Mapgen::setDefaultSettings(Settings *settings)
{
settings->setDefault("mg_flags", flagdesc_mapgen,
MG_CAVES | MG_DUNGEONS | MG_LIGHT | MG_DECORATIONS | MG_BIOMES);
for (int i = 0; i < (int)MAPGEN_INVALID; ++i) {
MapgenParams *params = createMapgenParams((MapgenType)i);
params->setDefaultSettings(settings);
delete params;
}
}
u32 Mapgen::getBlockSeed(v3s16 p, s32 seed)
{
@ -1068,7 +1079,7 @@ void MapgenParams::writeParams(Settings *settings) const
settings->setS16("water_level", water_level);
settings->setS16("mapgen_limit", mapgen_limit);
settings->setS16("chunksize", chunksize);
settings->setFlagStr("mg_flags", flags, flagdesc_mapgen, U32_MAX);
settings->setFlagStr("mg_flags", flags, flagdesc_mapgen);
if (bparams)
bparams->writeParams(settings);

View file

@ -124,7 +124,9 @@ struct MapgenParams {
u64 seed = 0;
s16 water_level = 1;
s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT;
u32 flags = MG_CAVES | MG_LIGHT | MG_DECORATIONS | MG_BIOMES;
// Flags set in readParams
u32 flags = 0;
u32 spflags = 0;
BiomeParams *bparams = nullptr;
@ -133,6 +135,8 @@ struct MapgenParams {
virtual void readParams(const Settings *settings);
virtual void writeParams(Settings *settings) const;
// Default settings for g_settings such as flags
virtual void setDefaultSettings(Settings *settings) {};
s32 getSpawnRangeMax();
@ -214,6 +218,7 @@ public:
EmergeManager *emerge);
static MapgenParams *createMapgenParams(MapgenType mgtype);
static void getMapgenNames(std::vector<const char *> *mgnames, bool include_hidden);
static void setDefaultSettings(Settings *settings);
private:
// isLiquidHorizontallyFlowable() is a helper function for updateLiquid()

View file

@ -187,7 +187,7 @@ void MapgenCarpathianParams::readParams(const Settings *settings)
void MapgenCarpathianParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mgcarpathian_spflags", spflags, flagdesc_mapgen_carpathian, U32_MAX);
settings->setFlagStr("mgcarpathian_spflags", spflags, flagdesc_mapgen_carpathian);
settings->setFloat("mgcarpathian_base_level", base_level);
settings->setFloat("mgcarpathian_river_width", river_width);
@ -227,6 +227,12 @@ void MapgenCarpathianParams::writeParams(Settings *settings) const
}
void MapgenCarpathianParams::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgcarpathian_spflags", flagdesc_mapgen_carpathian,
MGCARPATHIAN_CAVERNS);
}
////////////////////////////////////////////////////////////////////////////////

View file

@ -37,7 +37,6 @@ struct MapgenCarpathianParams : public MapgenParams
float river_depth = 24.0f;
float valley_width = 0.25f;
u32 spflags = MGCARPATHIAN_CAVERNS;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
u16 small_cave_num_min = 0;
@ -74,6 +73,7 @@ struct MapgenCarpathianParams : public MapgenParams
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};
class MapgenCarpathian : public MapgenBasic

View file

@ -126,7 +126,7 @@ void MapgenFlatParams::readParams(const Settings *settings)
void MapgenFlatParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat, U32_MAX);
settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat);
settings->setS16("mgflat_ground_level", ground_level);
settings->setS16("mgflat_large_cave_depth", large_cave_depth);
settings->setU16("mgflat_small_cave_num_min", small_cave_num_min);
@ -150,6 +150,12 @@ void MapgenFlatParams::writeParams(Settings *settings) const
}
void MapgenFlatParams::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgflat_spflags", flagdesc_mapgen_flat, 0);
}
/////////////////////////////////////////////////////////////////

View file

@ -32,7 +32,6 @@ extern FlagDesc flagdesc_mapgen_flat[];
struct MapgenFlatParams : public MapgenParams
{
u32 spflags = 0;
s16 ground_level = 8;
s16 large_cave_depth = -33;
u16 small_cave_num_min = 0;
@ -59,6 +58,7 @@ struct MapgenFlatParams : public MapgenParams
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};
class MapgenFlat : public MapgenBasic

View file

@ -139,7 +139,7 @@ void MapgenFractalParams::readParams(const Settings *settings)
void MapgenFractalParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
settings->setFloat("mgfractal_cave_width", cave_width);
settings->setS16("mgfractal_large_cave_depth", large_cave_depth);
settings->setU16("mgfractal_small_cave_num_min", small_cave_num_min);
@ -167,6 +167,13 @@ void MapgenFractalParams::writeParams(Settings *settings) const
}
void MapgenFractalParams::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgfractal_spflags", flagdesc_mapgen_fractal,
MGFRACTAL_TERRAIN);
}
/////////////////////////////////////////////////////////////////

View file

@ -35,7 +35,6 @@ extern FlagDesc flagdesc_mapgen_fractal[];
struct MapgenFractalParams : public MapgenParams
{
u32 spflags = MGFRACTAL_TERRAIN;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
u16 small_cave_num_min = 0;
@ -66,6 +65,7 @@ struct MapgenFractalParams : public MapgenParams
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};

View file

@ -129,7 +129,7 @@ void MapgenV5Params::readParams(const Settings *settings)
void MapgenV5Params::writeParams(Settings *settings) const
{
settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX);
settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5);
settings->setFloat("mgv5_cave_width", cave_width);
settings->setS16("mgv5_large_cave_depth", large_cave_depth);
settings->setU16("mgv5_small_cave_num_min", small_cave_num_min);
@ -154,6 +154,15 @@ void MapgenV5Params::writeParams(Settings *settings) const
}
void MapgenV5Params::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgv5_spflags", flagdesc_mapgen_v5, MGV5_CAVERNS);
}
/////////////////////////////////////////////////////////////////
int MapgenV5::getSpawnLevelAtPoint(v2s16 p)
{

View file

@ -31,7 +31,6 @@ extern FlagDesc flagdesc_mapgen_v5[];
struct MapgenV5Params : public MapgenParams
{
u32 spflags = MGV5_CAVERNS;
float cave_width = 0.09f;
s16 large_cave_depth = -256;
u16 small_cave_num_min = 0;
@ -59,6 +58,7 @@ struct MapgenV5Params : public MapgenParams
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};
class MapgenV5 : public MapgenBasic

View file

@ -190,7 +190,7 @@ void MapgenV6Params::readParams(const Settings *settings)
void MapgenV6Params::writeParams(Settings *settings) const
{
settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6, U32_MAX);
settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6);
settings->setFloat("mgv6_freq_desert", freq_desert);
settings->setFloat("mgv6_freq_beach", freq_beach);
settings->setS16("mgv6_dungeon_ymin", dungeon_ymin);
@ -210,8 +210,16 @@ void MapgenV6Params::writeParams(Settings *settings) const
}
void MapgenV6Params::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgv6_spflags", flagdesc_mapgen_v6, MGV6_JUNGLES |
MGV6_SNOWBIOMES | MGV6_TREES | MGV6_BIOMEBLEND | MGV6_MUDFLOW);
}
//////////////////////// Some helper functions for the map generator
// Returns Y one under area minimum if not found
s16 MapgenV6::find_stone_level(v2s16 p2d)
{

View file

@ -55,8 +55,6 @@ enum BiomeV6Type
struct MapgenV6Params : public MapgenParams {
u32 spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES |
MGV6_BIOMEBLEND | MGV6_MUDFLOW;
float freq_desert = 0.45f;
float freq_beach = 0.15f;
s16 dungeon_ymin = -31000;
@ -79,6 +77,7 @@ struct MapgenV6Params : public MapgenParams {
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};

View file

@ -183,7 +183,7 @@ void MapgenV7Params::readParams(const Settings *settings)
void MapgenV7Params::writeParams(Settings *settings) const
{
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, U32_MAX);
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7);
settings->setS16("mgv7_mount_zero_level", mount_zero_level);
settings->setFloat("mgv7_cave_width", cave_width);
settings->setS16("mgv7_large_cave_depth", large_cave_depth);
@ -214,6 +214,13 @@ void MapgenV7Params::writeParams(Settings *settings) const
}
void MapgenV7Params::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgv7_spflags", flagdesc_mapgen_v7,
MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS);
}
////////////////////////////////////////////////////////////////////////////////

View file

@ -35,7 +35,6 @@ extern FlagDesc flagdesc_mapgen_v7[];
struct MapgenV7Params : public MapgenParams {
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
s16 mount_zero_level = 0;
float cave_width = 0.09f;
@ -70,6 +69,7 @@ struct MapgenV7Params : public MapgenParams {
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};

View file

@ -162,7 +162,7 @@ void MapgenValleysParams::readParams(const Settings *settings)
void MapgenValleysParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys, U32_MAX);
settings->setFlagStr("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys);
settings->setU16("mgvalleys_altitude_chill", altitude_chill);
settings->setS16("mgvalleys_large_cave_depth", large_cave_depth);
settings->setU16("mgvalleys_small_cave_num_min", small_cave_num_min);
@ -194,6 +194,17 @@ void MapgenValleysParams::writeParams(Settings *settings) const
}
void MapgenValleysParams::setDefaultSettings(Settings *settings)
{
settings->setDefault("mgvalleys_spflags", flagdesc_mapgen_valleys,
MGVALLEYS_ALT_CHILL | MGVALLEYS_HUMID_RIVERS |
MGVALLEYS_VARY_RIVER_DEPTH | MGVALLEYS_ALT_DRY);
}
/////////////////////////////////////////////////////////////////
void MapgenValleys::makeChunk(BlockMakeData *data)
{
// Pre-conditions

View file

@ -41,8 +41,6 @@ extern FlagDesc flagdesc_mapgen_valleys[];
struct MapgenValleysParams : public MapgenParams {
u32 spflags = MGVALLEYS_ALT_CHILL | MGVALLEYS_HUMID_RIVERS |
MGVALLEYS_VARY_RIVER_DEPTH | MGVALLEYS_ALT_DRY;
u16 altitude_chill = 90;
u16 river_depth = 4;
u16 river_size = 5;
@ -78,6 +76,7 @@ struct MapgenValleysParams : public MapgenParams {
void readParams(const Settings *settings);
void writeParams(Settings *settings) const;
void setDefaultSettings(Settings *settings);
};