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Sky: support GLES2

IrrLicht built-in shader is broken, have to write my own
This commit is contained in:
numzero 2020-11-22 18:25:41 +03:00 committed by lhofhansl
parent be59668f47
commit cdcf7dca7c
5 changed files with 31 additions and 10 deletions

View file

@ -0,0 +1,6 @@
uniform vec4 starColor;
void main(void)
{
gl_FragColor = starColor;
}