From cce4fe5a3fb574de20303b227ba4bedba5a57b7c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20M=C3=BCller?= <34514239+appgurueu@users.noreply.github.com> Date: Sat, 9 Nov 2024 17:57:37 +0100 Subject: [PATCH] Fix wrongly documented glTF frame number restriction The frame numbers can very well be floats since 06907aa --- doc/lua_api.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/doc/lua_api.md b/doc/lua_api.md index 6db358c85..864b4539b 100644 --- a/doc/lua_api.md +++ b/doc/lua_api.md @@ -312,9 +312,7 @@ due to their space savings. This means that many glTF features are not supported *yet*, including: * Animations - * Only a single animation is supported, - use frame ranges within this animation. - * Only integer frames are supported. + * Only a single animation is supported, use frame ranges within this animation. * Cameras * Materials * Only base color textures are supported