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Switch player names to std::string

This commit is contained in:
Lars Mueller 2023-11-12 15:25:46 +01:00 committed by sfan5
parent 603eb57943
commit cc8e7a569e
18 changed files with 39 additions and 36 deletions

View file

@ -575,10 +575,10 @@ RemotePlayer *ServerEnvironment::getPlayer(const session_t peer_id)
return NULL;
}
RemotePlayer *ServerEnvironment::getPlayer(const char* name, bool match_invalid_peer)
RemotePlayer *ServerEnvironment::getPlayer(const std::string &name, bool match_invalid_peer)
{
for (RemotePlayer *player : m_players) {
if (strcmp(player->getName(), name) != 0)
if (player->getName() != name)
continue;
if (match_invalid_peer || player->getPeerId() != PEER_ID_INEXISTENT)