mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-31 18:31:04 +00:00
DevTest: Move callback items to callbacks mod
This commit is contained in:
parent
68df0fb2ea
commit
cb7b96fc90
6 changed files with 161 additions and 165 deletions
108
games/devtest/mods/callbacks/items.lua
Normal file
108
games/devtest/mods/callbacks/items.lua
Normal file
|
@ -0,0 +1,108 @@
|
|||
--
|
||||
-- Item callbacks
|
||||
--
|
||||
|
||||
minetest.register_craftitem("callbacks:callback_item_1", {
|
||||
description = "Callback test item 1\n(Use/Drop + Sneak to switch to item 2)",
|
||||
inventory_image = "callbacks_callback_item_1.png",
|
||||
wield_image = "callbacks_callback_item_1.png",
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
minetest.log("[callbacks:callback_item_1 on_secondary_use] " .. itemstack:get_name())
|
||||
local ctrl = user and user:get_player_control() or {}
|
||||
if ctrl.sneak then
|
||||
itemstack = ItemStack(itemstack)
|
||||
itemstack:set_name("callbacks:callback_item_2")
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
|
||||
on_drop = function(itemstack, dropper, pos)
|
||||
minetest.log("[callbacks:callback_item_1 on_drop] " .. itemstack:get_name())
|
||||
local ctrl = dropper and dropper:get_player_control() or {}
|
||||
if ctrl.sneak then
|
||||
itemstack = ItemStack(itemstack)
|
||||
itemstack:set_name("callbacks:callback_item_2")
|
||||
end
|
||||
|
||||
return minetest.item_drop(itemstack, dropper, pos)
|
||||
end,
|
||||
|
||||
on_pickup = function(itemstack, picker, pointed_thing, ...)
|
||||
minetest.log("[callbacks:callback_item_1 on_pickup]")
|
||||
assert(pointed_thing.ref:get_luaentity().name == "__builtin:item")
|
||||
local ctrl = picker and picker:get_player_control() or {}
|
||||
if ctrl.aux1 then
|
||||
-- Debug message
|
||||
minetest.log(dump({...}))
|
||||
end
|
||||
if ctrl.sneak then
|
||||
-- Pick up one item of the other kind at once
|
||||
local taken = itemstack:take_item()
|
||||
taken:set_name("callbacks:callback_item_2")
|
||||
local leftover = minetest.item_pickup(taken, picker, pointed_thing, ...)
|
||||
leftover:set_name("callbacks:callback_item_1")
|
||||
itemstack:add_item(leftover)
|
||||
return itemstack
|
||||
elseif ctrl.up then
|
||||
-- Don't pick up
|
||||
return
|
||||
elseif ctrl.left then
|
||||
-- Eat it
|
||||
return minetest.do_item_eat(2, nil, itemstack, picker, pointed_thing)
|
||||
else
|
||||
-- Normal: pick up everything
|
||||
return minetest.item_pickup(itemstack, picker, pointed_thing, ...)
|
||||
end
|
||||
end,
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
minetest.log("[callbacks:callback_item_1 on_use] " .. itemstack:get_name())
|
||||
local ctrl = user and user:get_player_control() or {}
|
||||
if ctrl.sneak then
|
||||
itemstack = ItemStack(itemstack)
|
||||
itemstack:set_name("callbacks:callback_item_2")
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
|
||||
after_use = function(itemstack, user, node, digparams) -- never called
|
||||
minetest.log("[callbacks:callback_item_1 after_use]")
|
||||
local ctrl = user and user:get_player_control() or {}
|
||||
if ctrl.up then
|
||||
itemstack = ItemStack(itemstack)
|
||||
itemstack:set_name("callbacks:callback_item_2")
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("callbacks:callback_item_2", {
|
||||
description = "Callback test item 2\n(Use to switch to item 1)",
|
||||
inventory_image = "callbacks_callback_item_2.png",
|
||||
wield_image = "callbacks_callback_item_2.png",
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
minetest.log("[callbacks:callback_item_2 on_use]")
|
||||
itemstack = ItemStack(itemstack)
|
||||
itemstack:set_name("callbacks:callback_item_1")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_on_item_pickup(function(itemstack, picker, pointed_thing, time_from_last_punch, ...)
|
||||
assert(not pointed_thing or pointed_thing.ref:get_luaentity().name == "__builtin:item")
|
||||
|
||||
local item_name = itemstack:get_name()
|
||||
if item_name ~= "callbacks:callback_item_1" and item_name ~= "callbacks:callback_item_2" then
|
||||
return
|
||||
end
|
||||
minetest.log("["..item_name.." register_on_item_pickup]")
|
||||
|
||||
local ctrl = picker and picker:get_player_control() or {}
|
||||
if item_name == "callbacks:callback_item_2" and not ctrl.sneak then
|
||||
-- Same here. Pick up the other item type.
|
||||
itemstack:set_name("callbacks:callback_item_1")
|
||||
return picker:get_inventory():add_item("main", itemstack)
|
||||
end
|
||||
end)
|
Loading…
Add table
Add a link
Reference in a new issue