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Allocate data seperately from MapBlock class again

This effectively reverts commit b3503e7853.
This commit is contained in:
sfan5 2023-12-12 15:03:34 +01:00
parent 2c2bc4a427
commit cb6e3ac6e1
2 changed files with 10 additions and 1 deletions

View file

@ -70,6 +70,7 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef):
m_parent(parent),
m_pos(pos),
m_pos_relative(pos * MAP_BLOCKSIZE),
data(new MapNode[nodecount]),
m_gamedef(gamedef)
{
reallocate();
@ -83,6 +84,8 @@ MapBlock::~MapBlock()
mesh = nullptr;
}
#endif
delete[] data;
}
bool MapBlock::onObjectsActivation()