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[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)

* squashed: [Client-sided scripting] Don't register functions that don't work. (#5091)
This commit is contained in:
red-001 2017-01-21 21:44:37 +00:00 committed by Loïc Blot
parent 2efae3ffd7
commit cb3a61f8db
10 changed files with 66 additions and 6 deletions

View file

@ -28,6 +28,10 @@ extern "C" {
#include <lauxlib.h>
}
#ifndef SERVER
#include "client.h"
#endif
class ScriptApiBase;
class Server;
class Environment;
@ -38,6 +42,10 @@ class ModApiBase {
public:
static ScriptApiBase* getScriptApiBase(lua_State *L);
static Server* getServer(lua_State *L);
#ifndef SERVER
static Client* getClient(lua_State *L);
#endif // !SERVER
static Environment* getEnv(lua_State *L);
static GUIEngine* getGuiEngine(lua_State *L);
// When we are not loading the mod, this function returns "."